In the course of the production process, 3D artists and game developers have to often convert between various 3D formats. However, there are no universal 3D format conversion tools, and the most comprehensive tools are often quite expensive. There are free alternatives, such as free 3D authoring and conversion tools, but they don't always read and write the same formats. I built this tool to help computer graphics professionals quickly figure out how to convert between almost any two 3D formats. It includes formats read and written by popular programs such as Blender, Meshlab, FreeCAD, Wings 3D, and others.